ASTRALIS

Getting started

ASTRALIS begins in First Light Village, around the Astral Lightwell. Your first hour takes you from choosing a class to your first job change at level 10.

Create your character

Pick a body, face, hairstyle, colours and outfit, then name your character (3 to 16 letters). This name is what other players and the character lookup show. You can have more than one character per account.

Choose a base class

There are eight base classes: Warrior, Archer, Mage, Assassin, Paladin, Summoner, Cleric and Bard. Each one has its own weapons, skills and job tree. Read about them on Classes & ascension.

Your first steps

  1. Talk to Elder Maren beside the Lightwell. Her quest, The Lightwell's Call, starts the main story.
  2. Follow the main story into the Whispering Forest. Quest markers and the tracker show where to go; the map is on M.
  3. At level 3, visit your class mentor in the Hall of Paths for your class trial.
  4. At level 5, Elder Maren gives you your first wings. See How to get wings.
  5. At level 8 the first dungeon, the Crypt of Whispers, opens. Bring a party or try it alone.
  6. At level 10, start your job change with your mentor and look for a guild.

Useful windows

H opens the game menu with everything in one place. The bag is on I, skills on K, quests on L. All controls are on the Controls page.

Spend your skill points as you level: new skill ranks are often a bigger upgrade than new gear.